Devlog - Fluff Crush Fridays


Hey all! I've got another update for you! As of today, Day 1 has been completely rewritten and I am now moving on to Day 2. There was a period of time last month where my computer was completely unusable so I took that time to rework the layouts of various locations the player will be visiting in-game to make them more coherent and realistic. I've even gone so far as to recreate the layouts in House Flipper 2 to give myself a sense of scale and placement in a 3D space. You would be surprised how much a floorplan can change between the 2D and 3D mediums! I'm no architect or interior designer, but I'm pretty happy with what I've come up with. I'll be sure to post those on my Buy Me a Coffee in the coming days.

I've also started the practice of Fluff Crush Fridays. Technically I began this practice of dedicating my Friday workdays to the game sometime in November of last year, but going into 2025, I intend to stick closer to it. I'm really putting my nose to the grindstone because I want to get Fluff Crush out this year and I know that if I knuckle down, I should be able to achieve that goal. Ideally, Fluff Crush Fridays will also mean more regular devlogs and progress updates for you all!

See you next time!

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